Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position In general though, Diablo III never looks bad regardless of the settings and has definitely surprised us in terms of visual fidelity on lower-end settings. Jaggies can become apparent as well, which is especially unfortunate on characters and NPCs as they will consequently sport slanted edges and appear too polygonal for our tastes. In a game where lighting is key, the loss or reduction in shadow quality can quickly deteriorate the engaging atmosphere Diablo III has to offer. Instead, altering the graphics settings will have a more profound effect on shadows and antialasing. Unless if you are concentrated on looking for minute differences (which you probably shouldn't be doing considering the hordes of Evil trying to kill you), you will hardly recognize the texture quality discrepancies during the heat of battle. Unlike many other games, changing the graphics settings will actually not reduce or improve in-game textures by a significant amount. It's practically a given that a Blizzard game can run on low-end hardware, but what really surprised us is the texture quality difference between the lowest and highest settings - or should we say, the lack thereof.